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Custom software development · remote

Software built around how your business runs day to day.

Treblesys designs and builds web platforms, mobile apps, SaaS products and internal systems for startups, SMEs and enterprise teams, and runs them afterwards. Discovery is a fixed price, led by senior engineers who stay on to build. You'll be clicking through a first version within a few weeks.

Shipping production software
12 yrs
Shipping production software
Products shipped
120+
Products shipped
Clients who come back
92%
Clients who come back

Sample figures. Set your own in src/lib/site.ts.

Three colleagues gathered around a laptop, working through a problem together

Discovery, week two

Our clients are funded startups and established SMEs, plus product teams inside larger enterprises.

  • TypeScript
  • React
  • Next.js
  • Tailwind CSS
  • Vue / Nuxt
  • Node.js
  • Python
  • .NET / C#
  • Go
  • GraphQL
  • REST / OpenAPI
  • React Native
  • Expo
  • Swift
  • Kotlin
  • AWS
  • Google Cloud
  • Azure
  • Vercel
  • Docker
  • Kubernetes
  • Terraform
  • GitHub Actions
  • PostgreSQL
  • Redis
  • Kafka
  • Elasticsearch
  • dbt

Why companies hire us

We build the parts of your operation that off-the-shelf software doesn't cover, then keep them running.

Most clients come to us with a process held together by spreadsheets and email, or an ageing system nobody will touch. Some have a product idea and no engineering team yet. We turn those into platforms the business runs on every day, built a piece at a time so each one fits the rest.

Built from modules

  1. 01

    Business problem first

    Every engagement starts with the number you need to move. It might be cost per order, or the hours a week someone spends re-keying invoices. We work backwards from there to the software.

  2. 02

    Senior team, start to finish

    The engineers you meet in discovery are the ones who build and ship it. Teams are small and led by people with ten or more years of production work behind them.

  3. 03

    Built to be run for years

    Tested, documented code with monitoring wired in, sitting in your own cloud accounts. We optimise for what the system costs you to own and run over its life, which is a different sum from what it costs to launch.

Services

We take on everything from a first prototype up to the system the whole company depends on.

There are ten service lines and they're all delivered the same way. Most engagements combine two or three of them.

All services

Problems we solve

Six problems we're most often called in to fix.

Clients tend to describe one of these on the first call. Under each is what it usually looks like six months later.

  • Before

    A core process lives in spreadsheets and email, and in one person's head.

    After

    One system of record, with the rules and approvals built in and an audit trail behind it.

    How we approach it
  • Before

    Two systems don't talk to each other, so people re-key the same data all day.

    After

    Integrations that move each record once and tell someone when something fails.

    How we approach it
  • Before

    The last change to the old platform broke it, so nobody has touched it since.

    After

    Modernisation done in stages. The business keeps running while it happens.

    How we approach it
  • Before

    The product idea has been validated, but there's no engineering team yet.

    After

    Engineers who get an MVP out in months and stay on to scale it.

    How we approach it
  • Before

    Customers phone to ask things a portal could tell them.

    After

    Self-service web and mobile apps, so fewer of those calls reach the support desk.

    How we approach it
  • Before

    Qualified people spend the day reading documents and typing what they find into a form.

    After

    AI does the extraction and first-pass triage. A person handles the exceptions.

    How we approach it

How we work

What happens between the first call and production.

Discovery is priced up front. After that you see running software every two weeks, with nothing held back for a big reveal at the end.

  1. 01

    Discovery

    2–4 weeks · fixed price

    We start by learning how the work gets done today, from the people doing it, before anyone opens an editor. You leave with a scoped plan and a number you can take to the board.

  2. 02

    Design & architecture

    2–4 weeks

    The main screens become a clickable prototype that we test with the people who'll use them. In parallel we design the architecture, data model and integrations to fit what you already run.

  3. 03

    Build in releases

    Two-week sprints

    Every two weeks something new lands in a staging environment for you to try. You review real screens with the team, and re-order the backlog when what you've seen changes your mind.

  4. 04

    Launch

    1–3 weeks

    We rehearse the release before doing it for real. Data migration, training and monitoring are planned back in discovery, so nobody is writing a migration script the week before go-live.

  5. 05

    Run & evolve

    Ongoing retainer

    Software nobody maintains rots. A monthly retainer keeps it patched and fast, and pays for the small changes that keep coming after launch.

Four people around a table in a bright meeting room, talking through notes and laptops
Discovery usually starts at a desk in the client's office.
Two engineers working side by side at desks with laptops and a large monitor
Pairing on a migration. Most weeks look like this.

How the work gets done

We spend the first few weeks of a project sitting with the people who will use the system, watching how the job is done today. It is slower than reading a requirements document. It also means the first version usually works the way the business does, rather than the way a spec said it would.

How a project runs, stage by stage

Why Treblesys

What it's like to work with us.

The engineers stay the same all the way through, and you'll know what an invoice says before it arrives. Nobody here rebuilds things in whatever framework is new this year. We've shipped a lot of software and take responsibility for how it runs.

12
Years in business
40+
Engineers, designers and leads
120+
Products shipped
92%
Of clients return for a second project

Sample figures.

More about the team
  • Senior people in small teams

    Every team is led by an engineer with ten or more years of shipping behind them. Small teams mean fewer hand-offs and quicker decisions.

  • Something to click on within weeks

    A deployable version goes into a staging environment a few weeks into the build. Clicking through real screens tells you more than a status report does.

  • Tied to a business number

    We're paid to move a business number. If a requirement won't do that, we'll say so and suggest something that will.

  • Boring technology, on purpose

    Tools we've run in production for years, chosen for the five years of maintenance that follow launch. That usually rules out whatever was new at last year's conferences.

  • Everything is yours

    Source code, designs, infrastructure and documentation live in accounts you control from the first week. If you decide to leave, you take all of it with you.

  • Numbers, tracked from the start

    Performance budgets, test coverage, uptime and the business metrics the project is meant to move go on a dashboard in the first sprint and into every monthly report after that.

What clients say

They spent the first three weeks on our dispatch floor before writing any code. I wasn't sure about paying for that. But it matches how the planners work, and people used it from the first morning without being told.
RfOperations DirectorRegional freight carrier
The previous agency gave us four months of presentations and nothing to log in to. Treblesys had a staging server up in week two and has demoed every fortnight since. Some of the demos were rough, and that was fine by me.
Chief Product Officer · SME lending provider
In discovery they told us to buy one module off the shelf instead of building it. Not what I expected from a software company. It saved us more than discovery cost.
Managing Director · Specialist retailer

Sample testimonials shown for layout. Replace with attributed client quotes in src/content/testimonials.ts.

Questions

The questions we get asked most often.

Most first calls start here. Cost, timelines, who owns the code and how we work with your team.

Ask something else
What kinds of companies do you work with?

Three groups, broadly. Funded startups building a first product; established SMEs replacing spreadsheets and ageing tools with a proper system; and enterprise teams that want an experienced delivery partner for one particular platform. What they have in common is a business problem that's worth solving with software.

How do engagements usually start?

With a 30-minute call so we understand the problem. If it makes sense for both sides, the next step is a short fixed-price discovery, which gives you a scoped plan and an estimate with ranges before you commit to a build. The plan is yours to take to another supplier if you want to, though most clients carry on with us.

What does a typical project cost?

It depends on the scope, which is why discovery comes first. As a rough guide, discovery runs from £8k to £25k. A first release of a custom platform usually lands somewhere between £40k and £250k, and a dedicated team is priced monthly depending on who's on it.

Who will be working on my project?

A small team led by a senior engineer, with a product designer and a delivery lead where the project needs them. The people you meet in discovery are the ones who build the system, and they're the ones in the demo every fortnight.

Do we own the code and IP?

Yes. Everything lives in repositories and cloud accounts you control from the start, and our contracts assign the IP to you as each milestone is paid.

Can you work with our in-house developers?

Yes, and it often works out best that way. We'll work in your tools and your process, pair with your engineers, and if you plan to run the system yourselves we'll build the hand-over in from the first sprint.

What happens after launch?

Either we hand it over fully, with documentation and training, or you keep us on a support and evolution retainer with SLAs and a monthly budget for improvements. Most of the production systems we've built are still on a retainer.